Zahra Balazadeh
Abstract
The aim of this study was to determine the role of social networks and computer games on the level of aggression and academic anxiety of female high school students in the 8th district of Tehran. The method of the present study was descriptive-correlative. The statistical population of this study included ...
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The aim of this study was to determine the role of social networks and computer games on the level of aggression and academic anxiety of female high school students in the 8th district of Tehran. The method of the present study was descriptive-correlative. The statistical population of this study included female high school students in the second period of District 8 of Tehran in the academic year 2009-2010. The sample size based on Krejcie and Morgan table was included of 347 people who were selected based on random cluster sampling method. The data collection tool was combination and summary of standard and researcher-made questionnaires. Data analysis by means of structural equation method showed that the use of social networks has a negative and significant effect on students' aggressiveness and academic anxiety (p <0.05). The use of computer games has a positive and significant effect on students' academic anxiety (p <0.05). It is suggested that the use of virtual social networks in the service of educational goals at primary schools be considered.